Monastery is defined as having a rural, alpine theme. Monastery is a residential sim with the exception of the Monastery itself. Commercial functions are not permitted. The time period is indeterminate. It is a double-prim sim, which means that a 512 m2 parcel has 234 prims allotted instead of the usual 117.
Monastery has two zones which are used to define expected appearances of builds and/or different administration of land and typologies used to define plot type. Plots are identified by a string X-0, corresponding to Typology-Number.
Terraforming is allowed within a distance of +2/-2 meters.
All the buildings exteriors must be built in pre-industrial materials, namely:
- Structural elements can be stone, brick or wood
- Roofing elements can be wood, slate or terracotta shingles, and thatch.
- Exterior flooring elements can be brick, ceramic, stone or wood.
- Wall elements can be stone, brick, wood or stucco.
- Door and window elements can be wood or metals, raw or painted. Large panes of glass must be partitioned by appropriate framing.
Zones and Typologies
- Zone H (Hamlet). Located on the north of the sim, adjacent to Locus Amoenus. Buildings in this zone should resemble styles of alpine Europe, mainly alpine cottages. Structures may be no taller than 20 meters. Buildings must preserve a distance not inferior to 2 meters to neighbouring plots. Plots must have an open area for garden or woods not inferior to 40% of the area of the plot. Plots must feature no fewer than 4 trees per each 512 m2 of plot area. A person cannot own more than2 parcels or 3072 m2 in this zone. Plots in this zone are named H.0
- Zone M (Monastery).Reserved for the Monastery building. No private building is allowed in this zone. This zone is directly administered by the Monastery Curator, in compliance with these covenants and other applicable CDS legislation. There are no height, border or tree rules applied to the zone M.